E-Sport Hotel & Academy
This project represents a transformation of the functions of the Jakarta Experience Board - JXB hotel assets (owned by PT. Jakarta Tourisindo), which have shown limited growth from the hotel business perspective. We recognize the current opportunities within the gaming industry and the increasing popularity of E-Sports in Indonesia, particularly in Jakarta. In 2024, JXB is actively pursuing the development of the E-Sports ecosystem in Jakarta, foreseeing the future need for training facilities for E-Sports communities or teams. These assets will be converted into an E-Sports Hotel and Academy, and the collaboration will take the form of a concession with potential partners through land leasing or Build Operate Transfer (B.O.T).
The E-sports audience experiences annual growth of 14-18%, with the global E-sports audience reaching 540 million in 2023, where 30% are in Southeast Asia, Korea, and Japan. In Southeast Asia, Indonesia ranks first in terms of audience numbers, followed by the Philippines, Vietnam, and Thailand. Looking at data specifically from Indonesia, especially Jakarta, the E-sports industry has seen rapid development in recent years.
Jakarta has emerged as the E-sports hub in Indonesia, witnessing significant growth in the number of players, tournaments, and communities. According to available data, Jakarta hosts the largest E-sports community in Indonesia, followed by Medan and Surabaya. Therefore, there is a need for a venue to cater to E-sports enthusiasts in Indonesia, particularly in Jakarta. The planned E-sports center aims to be a one-stop destination for gamers of all levels, not just for players but for everyone interested in E-sports. To build the existing ecosystem, the E-sports center will provide facilities such as arenas, studios, lounges, and gaming hotels for infrastructure and tournament hosting, fostering a conducive environment for events.